Can you play it without VR? It looks good but please make a non VR-version.
A downloadable game for Windows
Do you have dreams of making art and selling it? This may just be the experience you're looking for.
Glue stuff together, sell it, get paid, buy new stuff and glue that together. The vicious cycle of becoming internet famous is upon you.
This game was made for the VR Austin Jam 2017!
Warning: Oh god I hope you have an HTC Vive!
- MJ (@moarkitties) - Code and Design
- Tyler Coleman - Code and Design
- Josef Patoprsty (@josefnpat) - Code and Design
- Troy G (@troysnoize) - Sound
- Adam Schultz (firstname.lastname@example.org) - 3D Art
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Hi there! I haven't had a chance to hop in my Vive yet, but this looks pretty fun.
I work at Mozilla on the Mixed Reality & VR team (https://mixedreality.mozilla.org/), working on WebVR (https://webvr.rocks/) and A-Frame (https://aframe.io/). We're working on the WebGL players for Unity/Unreal Engine to properly support the WebVR API (https://github.com/caseyyee/unity-webvr-export).
We'd be ecstatic and grateful if you're willing to share your game's source code with us — and my colleague and I will do all the hacking and experimenting.
We really want to be able to have good starting examples (and proof!) that with just a few button clicks, you can be loading your Unity/Unreal VR games directly from within your Web browser.
With your permission, we could also use your project as a case-study sample and share it as well on a few of our web sites.
Let me know if any of this sounds of interest to you. My email's cvan<at>mozilla<dot>com, or you can reach me on Twitter, @cvanw. Thank you very much!