Dev Log #4
Happy All Saint's Day! We hope everyone had a fun and safe Halloween last night.
October has been a big month for us. We've been working on adding Research, building up a whole new Campaign mode, started getting character art, and refining the UI/UX. Had a great time at North Austin Game night playtesting our Research and newly updated tutorial.
Very intense playing going on right there.
We're still working on RogueCraft Squadron, but we just need a bit more time to hit our milestone. We're looking at a mid-November Early Access release on itch.io, with STEAM coming up near the end of the month. (Steam applications take some time to process).
First look at Ruby Patton, our protagonist. Character Art by @NoyemiK
Thank you for your interest, feedback, and support. Much appreciation. <3
Marketing and QA for Missing Sentinel Software
MSS Team Halloween Photo
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