Dev Log #4
Happy All Saint's Day! We hope everyone had a fun and safe Halloween last night.
October has been a big month for us. We've been working on adding Research, building up a whole new Campaign mode, started getting character art, and refining the UI/UX. Had a great time at North Austin Game night playtesting our Research and newly updated tutorial.
Very intense playing going on right there.
We're still working on RogueCraft Squadron, but we just need a bit more time to hit our milestone. We're looking at a mid-November Early Access release on itch.io, with STEAM coming up near the end of the month. (Steam applications take some time to process).
First look at Ruby Patton, our protagonist. Character Art by @NoyemiK
Thank you for your interest, feedback, and support. Much appreciation. <3
-Ash
Marketing and QA for Missing Sentinel Software
RCS Website • MSS Twitter • MSS Facebook • itch.io • Steam (SOON!)
MSS Team Halloween Photo
Files
Get RogueCraft Squadron
RogueCraft Squadron
A Real-Time Strategy space adventure with Rougelike elements
Status | Released |
Author | josefnpat |
Genre | Strategy |
Tags | Co-op, Multiplayer, PvP, Real time strategy, Roguelike, Space |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Final Reckoning UpdateSep 25, 2019
- Bootcamp Update!Jun 10, 2019
- Survival Update!Apr 05, 2019
- Dev log #3: Almost there!Oct 07, 2018
- Devlog 2Mar 12, 2018
- Devlog 1Mar 05, 2018
Leave a comment
Log in with itch.io to leave a comment.